<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7624029137063374751</id><updated>2011-07-30T17:30:11.391-07:00</updated><category term='Times two'/><category term='Times'/><category term='Mathemind'/><title type='text'>Thinkersnabulation</title><subtitle type='html'>What is it?

Well, according to Dictionary.com there is this word 'tintinnabulation' which mean "the ringing or sound of bells".

So what happen when you think of an idea....ring the bell!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-2052970484517546486</id><published>2009-08-06T06:10:00.000-07:00</published><updated>2009-08-10T19:22:43.043-07:00</updated><title type='text'>-----&gt;&gt;&gt;HIT-MAN&lt;&lt;&lt;&lt;-------</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrWsdf_MgI/AAAAAAAAADc/M_WapaVruJI/s1600-h/HM.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366837965286748674" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 127px; CURSOR: hand; HEIGHT: 160px" alt="" src="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrWsdf_MgI/AAAAAAAAADc/M_WapaVruJI/s400/HM.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;Game type: Role Playing&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;Intro: Take on the role of a silent assassin and ...&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;The 'M' thing: The game make sense&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;The 'D' thing: Player can put on whatever role in during the game play. It allows multiple tactical or strategic approach to reaching the goal. However, the point of player attack is largely distal and minimally proximal.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;The 'A' thing: Every scene "during the real time gameplay" is well depicted. Take a look at the architecture and interior design, they resemble in actuality and virtually "places of interest". Eg. the Taj Mahal, KL petronas tower etc...The embroideries facaded the interior create substance and lack nothing nor portray sloppiness. &lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;Story line development: Not much of a character build up but the last stage was a twist, as the client turn against his own vendor.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrW307-JrI/AAAAAAAAAD0/H-WCJwBGU6Q/s1600-h/HM4.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366838160556697266" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 120px" alt="" src="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrW307-JrI/AAAAAAAAAD0/H-WCJwBGU6Q/s400/HM4.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrWwFIZA4I/AAAAAAAAADk/pgC2iATF0Lk/s1600-h/HM2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366838027464803202" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 120px" alt="" src="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrWwFIZA4I/AAAAAAAAADk/pgC2iATF0Lk/s400/HM2.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrW0A67-LI/AAAAAAAAADs/noOum8KKEbU/s1600-h/HM3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366838095054108850" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 120px" alt="" src="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrW0A67-LI/AAAAAAAAADs/noOum8KKEbU/s400/HM3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-2052970484517546486?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/2052970484517546486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=2052970484517546486' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/2052970484517546486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/2052970484517546486'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2009/08/hit-man.html' title='-----&gt;&gt;&gt;HIT-MAN&lt;&lt;&lt;&lt;-------'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrWsdf_MgI/AAAAAAAAADc/M_WapaVruJI/s72-c/HM.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-2199823522983409801</id><published>2009-08-06T06:04:00.000-07:00</published><updated>2009-08-13T05:54:37.045-07:00</updated><title type='text'>Indiana Jones® and the Infernal Machine®</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrV-NKZmbI/AAAAAAAAADE/fQLvchHvuIw/s1600-h/ID.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366837170627254706" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 160px" alt="" src="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrV-NKZmbI/AAAAAAAAADE/fQLvchHvuIw/s400/ID.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;Game Type: Role Playing Game&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Intro: You're "Indiana Jones Jr" going on an epic adventure ..... Yeee Haaa&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;I would reckon this game as a character to environmental conflict. Many can clearly define the role of the character and its objective.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/_AjbtvTAiVIY/SnrWDuMwg6I/AAAAAAAAADM/LnuESCYyBGQ/s1600-h/ID2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366837265394860962" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 106px" alt="" src="http://3.bp.blogspot.com/_AjbtvTAiVIY/SnrWDuMwg6I/AAAAAAAAADM/LnuESCYyBGQ/s400/ID2.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrWHRYsgVI/AAAAAAAAADU/r1z5_1uhJjo/s1600-h/ID3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366837326379778386" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 120px" alt="" src="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrWHRYsgVI/AAAAAAAAADU/r1z5_1uhJjo/s400/ID3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;This is perhaps a linear structured game where there shouldn't be room for failure or mistakes. When I miss an item, I felt like stopping the game. This is because the distance between the key and the door is a long drap (Alot of running...although I using my finger and it hurts). What's worst is when swimming is part of the game plan. Perhaps, it is also the mechanics of the game.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-2199823522983409801?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/2199823522983409801/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=2199823522983409801' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/2199823522983409801'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/2199823522983409801'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2009/08/indiana-jones-and-infernal-machine.html' title='Indiana Jones® and the Infernal Machine®'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrV-NKZmbI/AAAAAAAAADE/fQLvchHvuIw/s72-c/ID.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-7680923124157248943</id><published>2009-08-06T05:56:00.001-07:00</published><updated>2009-08-10T20:02:57.531-07:00</updated><title type='text'>METAL GEAR SOLID</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrUtEiJQdI/AAAAAAAAAC8/FdtDwg3MxWc/s1600-h/mtg4.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366835776741523922" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 80px; CURSOR: hand; HEIGHT: 160px" alt="" src="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrUtEiJQdI/AAAAAAAAAC8/FdtDwg3MxWc/s400/mtg4.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Game Type: Role Play&lt;br /&gt;&lt;br /&gt;Intro: Play the role of stealthy Solid snake....sssisssiss&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/_AjbtvTAiVIY/SnrUk0nDzdI/AAAAAAAAACs/wL2wFkwklX0/s1600-h/mtg2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366835635028217298" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 120px" alt="" src="http://3.bp.blogspot.com/_AjbtvTAiVIY/SnrUk0nDzdI/AAAAAAAAACs/wL2wFkwklX0/s400/mtg2.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrUo2Vp8bI/AAAAAAAAAC0/nxK5JCbXWsA/s1600-h/mtg3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366835704211567026" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 100px" alt="" src="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrUo2Vp8bI/AAAAAAAAAC0/nxK5JCbXWsA/s400/mtg3.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;The Cool side: Alot of activity on the part of the player. Crawl,combat..etc. Cameras, alarm and guards provided the adrenalin behind this game. There are also AI elites/bots to overcome as part of the mini hurdles I need to get across. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrUfhxiUtI/AAAAAAAAACk/kD5qdMaA-88/s1600-h/MTG.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366835544072540882" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 154px; CURSOR: hand; HEIGHT: 160px" alt="" src="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrUfhxiUtI/AAAAAAAAACk/kD5qdMaA-88/s400/MTG.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;The (-)side: You are all alone. 'No' fellowshipping&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-7680923124157248943?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/7680923124157248943/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=7680923124157248943' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/7680923124157248943'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/7680923124157248943'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2009/08/metal-gear-solid.html' title='METAL GEAR SOLID'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrUtEiJQdI/AAAAAAAAAC8/FdtDwg3MxWc/s72-c/mtg4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-2760863748383927826</id><published>2009-08-06T05:56:00.000-07:00</published><updated>2009-08-13T20:27:57.818-07:00</updated><title type='text'>GHOST RECON</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/_AjbtvTAiVIY/SnrTYtIQHMI/AAAAAAAAACc/KN-yuMpqC9w/s1600-h/G%26RICON.jpg"&gt;&lt;/a&gt;Game Type: Multiple Tactical Shooter&lt;br /&gt;&lt;br /&gt;What is enjoyable about this game is when I am able to switch between a unit of NPC. This is a team play, where each soldier has their own unqiue sets of skills. For example, a single unit may comprise of a sniper, mortar man etc..So I am able to switch between role at real time and coordinate my team in a mission. This is the dynamic of the game.&lt;br /&gt;&lt;br /&gt;There is no storyline in this mission base game. However, there are many ways to execute the task and explore new strategy, which is a hub structured gaming.&lt;br /&gt;&lt;br /&gt;The rules of the game is logical and funny at times. I remember throwing a grenade into a room and accidently I threw it against the wall instead, it richoted and drop infront of me(Bom!).&lt;br /&gt;&lt;br /&gt;The asthetics of the game is pretty plain I guess it got to do with the context(war). So there is the sky, trees, plain etc...I realised there is no animal(anyway, it is still cool).&lt;br /&gt;On top of this, the game provides interaction tools (LAN) between team members (fellowshipping).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-2760863748383927826?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/2760863748383927826/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=2760863748383927826' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/2760863748383927826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/2760863748383927826'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2009/08/ghost-ricon.html' title='GHOST RECON'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-4164596609521204543</id><published>2009-08-06T05:42:00.001-07:00</published><updated>2009-08-13T06:40:11.330-07:00</updated><title type='text'>Red Alert C&amp;C</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrS0z3A9tI/AAAAAAAAACU/QxH4h4Ng7aY/s1600-h/C%26c2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366833710681355986" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 142px" alt="" src="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrS0z3A9tI/AAAAAAAAACU/QxH4h4Ng7aY/s400/C%26c2.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Game Type: Real Time Strategy&lt;br /&gt;&lt;br /&gt;Red Alert!!!&lt;br /&gt;&lt;br /&gt;It is a great game. Especially, it is intelligible to me and to those who is well acquainted with current affairs of the states.&lt;br /&gt;&lt;br /&gt;The aesthetics of the game is very appealing especially the various units are very well depicted without much explanations.&lt;br /&gt;&lt;br /&gt;I personally like the "SPY" unit. A spy unit can convert into any enemy unit like an undercover. So what I did is to convert the spy into a 'DOG' and guess what, it works perfectly (COOL!!). This is what I call dynamic. But the unit will die if end up approaching an enemy 'rEal Canine'. On top of this, I can use psychic like yuri to control any civilian buses and create a COvert Op.&lt;br /&gt;&lt;br /&gt;Unlike war craft, this game do not have a lot of protagonists. Basically, the fun part is to unlock new weapon factories and create new units. This is more of a mission base game and so the ending is more or less determines 'WORLD DOMINATION'. &lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_AjbtvTAiVIY/SnrSwoC0I2I/AAAAAAAAACM/SB5IFN5rwjQ/s1600-h/C%26c.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366833638790144866" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 133px" alt="" src="http://3.bp.blogspot.com/_AjbtvTAiVIY/SnrSwoC0I2I/AAAAAAAAACM/SB5IFN5rwjQ/s400/C%26c.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrSr-GeF1I/AAAAAAAAACE/0f49kLCwlh8/s1600-h/c%26c3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366833558811711314" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 100px; CURSOR: hand; HEIGHT: 144px" alt="" src="http://2.bp.blogspot.com/_AjbtvTAiVIY/SnrSr-GeF1I/AAAAAAAAACE/0f49kLCwlh8/s400/c%26c3.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-4164596609521204543?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/4164596609521204543/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=4164596609521204543' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/4164596609521204543'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/4164596609521204543'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2009/08/red-alert-c.html' title='Red Alert C&amp;C'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrS0z3A9tI/AAAAAAAAACU/QxH4h4Ng7aY/s72-c/C%26c2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-1096309235308345866</id><published>2009-08-06T05:42:00.000-07:00</published><updated>2009-08-13T06:23:38.282-07:00</updated><title type='text'>War Craft III ~FROZEN THRONE~ It's cool out there</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrRK7-B99I/AAAAAAAAAB0/JRHvWjeHZrQ/s1600-h/wc3+elf.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366831891792132050" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 176px; CURSOR: hand; HEIGHT: 138px" alt="" src="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrRK7-B99I/AAAAAAAAAB0/JRHvWjeHZrQ/s320/wc3+elf.jpg" border="0" /&gt;&lt;/a&gt; &lt;war&gt;&lt;br /&gt;&lt;br /&gt;The battle begins...&lt;br /&gt;&lt;br /&gt;Game type: Real Time Strategy&lt;br /&gt;&lt;br /&gt;The storyboarding of the game is great. I could see the development of a particular character that changes from good to evil, humble to wanton lust for great power.&lt;br /&gt;&lt;br /&gt;In this game, I could choose different races and peer into series of new episodes and campaign. Maps layout gave room for alternative strategy to win the game. I would infer from this game as a HUB structure.&lt;br /&gt;&lt;br /&gt;The mechanics behind the game is very constructive or logical, as there is always a countermeasure for every unit. The gamer might need to understand which unit has the comparative advantage to another or vice versus.&lt;br /&gt;&lt;br /&gt;The dynamics are the weapons, items and power. Weapons and items allow me to control or customize my heroes. Unlocking of new power becomes a mini motivation or driving force.&lt;br /&gt;&lt;br /&gt;Furthermore, it provides a character versus environment and character base game play. The network base game terrain is fun especially playing alongside with peers. I remember playing corridors and Dota with my peers in the past (what a FRACA).&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrRCrHZUAI/AAAAAAAAABs/lf7pQrBLwuc/s1600-h/wc3.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrRRyH9HuI/AAAAAAAAAB8/o52PPLVZHEQ/s1600-h/wc3_maps.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366832009408487138" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 160px" alt="" src="http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrRRyH9HuI/AAAAAAAAAB8/o52PPLVZHEQ/s400/wc3_maps.jpg" border="0" /&gt;&lt;/a&gt; &lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrRCrHZUAI/AAAAAAAAABs/lf7pQrBLwuc/s1600-h/wc3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5366831749829054466" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 120px" alt="" src="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrRCrHZUAI/AAAAAAAAABs/lf7pQrBLwuc/s320/wc3.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_AjbtvTAiVIY/SnrRCrHZUAI/AAAAAAAAABs/lf7pQrBLwuc/s1600-h/wc3.jpg"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-1096309235308345866?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/1096309235308345866/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=1096309235308345866' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/1096309235308345866'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/1096309235308345866'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2009/08/war-craft-iii-frozen-throne-its-cool.html' title='War Craft III ~FROZEN THRONE~ It&apos;s cool out there'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_AjbtvTAiVIY/SnrRK7-B99I/AAAAAAAAAB0/JRHvWjeHZrQ/s72-c/wc3+elf.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-7266860018798841490</id><published>2007-10-29T07:24:00.001-07:00</published><updated>2008-12-09T02:11:20.235-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mathemind'/><title type='text'>Math with an Attitude</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/_AjbtvTAiVIY/RyXtX9WgO9I/AAAAAAAAABI/rWkpeToJTMA/s1600-h/16092007(011).jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5126764746692901842" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_AjbtvTAiVIY/RyXtX9WgO9I/AAAAAAAAABI/rWkpeToJTMA/s320/16092007(011).jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:times new roman;font-size:130%;"&gt;You can see a person’s character thru his or her writing may seem like a cliché. But how many would apply this in math? There are 26 letters from A to Z and either one of them can be assign as a variable. Lost mark because of ‘s’ that look almost like 5 or ‘b’ like 6, or worst ‘a’ that look like 9. The probability of using a letter that might clash with a value is so unpredictable that to calculate the probability for it ‘no one bothers’.&lt;br /&gt;&lt;br /&gt;There are instances of disappearance from 2a + 3d – (1/8e) = 0 to 2a – (1/8e) = 0 or 2a - 3d – (1/8e) = 0; Can you spot the missing link? Such equation like this one can still retreat and make a comeback. So what about those that involve pages of solutions and identity? Try and pick up something that you lost along the mountainous road of K2 (an overstatement).&lt;br /&gt;&lt;br /&gt;Anyway, right to the point what does cacography this word tells you about the character of its penmanship?&lt;br /&gt;&lt;br /&gt;Think think …… &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-7266860018798841490?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/7266860018798841490/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=7266860018798841490' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/7266860018798841490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/7266860018798841490'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2007/10/math-with-attitude.html' title='Math with an Attitude'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_AjbtvTAiVIY/RyXtX9WgO9I/AAAAAAAAABI/rWkpeToJTMA/s72-c/16092007(011).jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-939040826352860741</id><published>2007-10-29T06:42:00.000-07:00</published><updated>2008-12-09T02:11:20.353-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Times two'/><title type='text'>In touch or lost touch?</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_AjbtvTAiVIY/RyXqNtWgO8I/AAAAAAAAABA/OSQNzI--ZRA/s1600-h/DSCN1082.JPG"&gt;&lt;img id="BLOGGER_PHOTO_ID_5126761272064359362" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_AjbtvTAiVIY/RyXqNtWgO8I/AAAAAAAAABA/OSQNzI--ZRA/s320/DSCN1082.JPG" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:times new roman;"&gt;An article that is doing its balancing duty as apropos of the previous article on “The shortest way….(Posting title under Times)”&lt;br /&gt;&lt;br /&gt;We are connected even to a man on the moon. On top of having audio communication today we are complemented with visual aid as well. This must have brought delight to many parents in the world today. They can interact and see their dearly beloved children across the waters without getting wet.&lt;br /&gt;&lt;br /&gt;We could get in touch with friends whom we haven’t met since eons ago. Friendship that dimmer revive into conflagration (an overstatement) within hours; coupled with photo sharing feature we could to catch all the lost time in an instant. You can even amuse your friends with witty or laughable animated clips across the network.&lt;br /&gt;&lt;br /&gt;Interaction not only limited between human individual over the net and also to the inanimate. Wish to be someone famous or popular you can simply register for a second live in a virtual world. This thought out virtual space mesmerized many and thus create virtual fervent or zealot.&lt;br /&gt;&lt;br /&gt;But how much are we really keeping in touch in this society?&lt;br /&gt;&lt;br /&gt;Perhaps now as you are reading my article your pet doggie give a big eye look along with a vigorous wag on the tail or maybe your younger brother or sister trying to elicit your attention.&lt;br /&gt;&lt;br /&gt;So, is there something that is close to you, gradually and imperceptibly losing its value?&lt;br /&gt;And if so, where really is the touch? &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-939040826352860741?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/939040826352860741/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=939040826352860741' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/939040826352860741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/939040826352860741'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2007/10/in-touch-or-lost-touch.html' title='In touch or lost touch?'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_AjbtvTAiVIY/RyXqNtWgO8I/AAAAAAAAABA/OSQNzI--ZRA/s72-c/DSCN1082.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7624029137063374751.post-4258657576077633518</id><published>2007-10-29T06:16:00.000-07:00</published><updated>2008-12-09T02:11:20.505-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Times'/><title type='text'>The shortest way…..</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/_AjbtvTAiVIY/RyXeV9WgO7I/AAAAAAAAAA0/5y9IrzC5At4/s1600-h/DSCN1080.JPG"&gt;&lt;img id="BLOGGER_PHOTO_ID_5126748219658746802" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="229" alt="" src="http://3.bp.blogspot.com/_AjbtvTAiVIY/RyXeV9WgO7I/AAAAAAAAAA0/5y9IrzC5At4/s320/DSCN1080.JPG" width="307" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:times new roman;"&gt;What is the shortest way from location A to destination B?&lt;br /&gt;What is the shortest way to reduce my weight?&lt;br /&gt;What is the shortest way to let my child from 50 to 100?&lt;br /&gt;&lt;br /&gt;Today, internet has allow us to find the shortest way to reach our destination within the shortest possible period of time. With a click, you will have a nicely map out flight plan, price list, and so on. If you have an intention to visit Rome why not first ask your friend to record the sights and sound of Rome and send to you thru the internet. And again, it is the shortest way you might say to view a distant landmark. Of course you might like to turn on the air-conditioner and add a few layer of apparel while you view the video; kind of buoyant the spirit.&lt;br /&gt;&lt;br /&gt;During one point in history you might feel a sudden step on the gas in the area of medical science. We can see its evolution from mainstream medical treatment to the capability of delivering your dream image into reality and of course with the shortest time. Not to mention there are other ancillary units to serve to burn those foreign unctuous lard away.&lt;br /&gt;&lt;br /&gt;Most parents today certainly hope for their children to shine in whatever area they are in. With again the help of networking children can talk, write, play (as in music) and see their teacher within a tiny screen (kind of scary though to be under such tight scrutiny). On top of this, computerized quizzes and homework can be gathered, mark promptly without the hassle of printing pieces of papers and carrying heavy baggage. This in turn might have stretch a child study time but certainly if parents want the shortest way to lead a child from 50 to 100.&lt;br /&gt;&lt;br /&gt;Here comes the pondering effect…&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Has the shortest way make us short-temper in some way?&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;We have almost adapted to or experienced “yield thru the shortest means” in a considerably developed environment. If there are instances of a “delay” which obviously is the counteragent of “short” would our boiling be sustain or would it simply erupt into a series of unthinkable event?&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Will “I want it now” be forever? Or do we prefer introspect? &lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7624029137063374751-4258657576077633518?l=thinkersnabulation.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thinkersnabulation.blogspot.com/feeds/4258657576077633518/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7624029137063374751&amp;postID=4258657576077633518' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/4258657576077633518'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7624029137063374751/posts/default/4258657576077633518'/><link rel='alternate' type='text/html' href='http://thinkersnabulation.blogspot.com/2007/10/shortest-way.html' title='The shortest way…..'/><author><name>Jepthah</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_AjbtvTAiVIY/RyXeV9WgO7I/AAAAAAAAAA0/5y9IrzC5At4/s72-c/DSCN1080.JPG' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
